using System;
using Unity.VisualScripting;
using GameFramework;
using GameFramework.Download;

namespace LS.UGFUnits
{
    [UnitSurtitle("Download Info")]
    [UnitShortTitle("Expose")]
    [UnitCategory("Unity Game Framework/Download")]
    public sealed class ExposeDownloadInfo : ObjectExposeBase
    {
        public override Type DataType { get; } = typeof(TaskInfo);
    }
}